HARD SURFACE MODELLING
This term will be based on hard surface modelling. Hard-surface modelling is a modelling technique used to model cars, armour, machines, and generally non-living objects that have smooth, static surfaces. This technique is greatly used in sci-fi and shooter video games because it’s ideal to make weapons, robots, armour, machines, and structures.
![](https://sp-ao.shortpixel.ai/client/to_webp,q_glossy,ret_img,w_1024,h_576/http://jrartlab.com/wp-content/uploads/2021/11/space-port-3120607_1920-1024x576.jpg)
![](https://sp-ao.shortpixel.ai/client/to_webp,q_glossy,ret_img,w_1024,h_683/http://jrartlab.com/wp-content/uploads/2021/11/spider-1615195_1920-1024x683.png)